How We Meet
Your characters haven't met yet. Mundane, inconvenient, dangerous, weird, or dumb luck: pick or roll to find out how the introduction happens. |
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Who can say if I've been changed for the better
Oct. 6th, 2026 04:17 pm
The dust has settled, and nobody is coming to clean up the wreckage.
You might have been crushed under the weight of it. Or you dragged yourself across the finish line only to realize the price of victory was everything you actually cared about keeping. The heavy door swung shut, the bargain was struck, and the ink dried before you understood what you'd agreed to lose.
Select your ruin. Then figure out what you're doing with whatever's left standing.
- Drop your character, canon, and content preferences in a comment.
- You know how this ends.
- TOO LATE: You broke every rule to get there in time. It wasn't enough.
- THE WRONG CHOICE: You were backed into a corner with two terrible options and picked the one you swore you could live with. Turns out you drastically overestimated yourself.
- PYRRHIC VICTORY: You won. Take a look at what it cost. Was it worth the trophy?
- LEFT BEHIND: One of you crawled out of the wreckage; the other didn't. Somehow, you're back in the same room, carrying on a conversation with a ghost or a survivor who can't look you in the eye.
- THE DEAL: You got exactly what you asked for down to the letter. The fine print just took something you didn't realize you couldn't live without.
- FAILED THEM: They put their entire life in your hands. You dropped it.
- YOU KNEW: One of you saw this disaster coming from miles away and kept quiet. The other just put the pieces together.
- NOTHING LEFT TO SAVE: The fighting stopped because there isn't anything left to burn. Why are you two still holding weapons?
- THE COST: Something precious had to go on the altar, and one of you made the executive call without asking.
- WILDCARD: Hand them the absolute worst plausible outcome for their situation, then step directly into the aftermath.
- WE MISSED IT: The feelings were entirely real. The timing was an absolute catastrophe.
- TOO LATE TO SAY IT: One of you finally chokes out an admission after it can no longer change the outcome.
- I CHOSE WRONG: When the pressure spiked, you chose duty, cowardice, pride, or vengeance over them. Now you have to live with what you picked.
- THE BREAKUP THAT STUCK: No desperate speeches in the rain, no dramatic late-night reversals. Just two people quietly realizing it's over for good.
- ONE LAST NIGHT: You both know this is the last night you'll have together. How do you spend it?
- DON'T WAIT FOR ME: One of you is walking away into something fatal or permanent, and you're not asking for their permission to do it.
- WE CAN'T BE THIS ANYMORE: The love hasn't gone anywhere. Staying together is still doing damage neither of you can ignore.
- I CAN'T FORGIVE YOU: The love is still sitting right there between you, but so is what you did.
- THE LAST KISS: No romantic miracle, no last-second rescue. Just kissing them goodbye knowing you'll never touch them again.
- STAY GONE: You came back hoping to find something worth saving. They've already learned how to live without you.
- WILDCARD: Give the relationship its absolute worst plausible ending, then put the characters face-to-face one last time.
Two people need the same thing, and there’s only one. Sometimes you can split it, share it, take turns, or squeeze in. Sometimes you can’t. Either way, both of you have to decide what happens next. HOW TO PLAY
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Go ahead and cry little girl, no one does it like you do
Oct. 6th, 2026 08:21 am| OVER A DRINK |
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| 1. Post with your character. 2. You're at a bar. What kind of bar? Any kind you want. From fantasy taverns where various species mingle to futuristic space bars where half the drinks will probably kill you, or even an an overly kistch themed place where everything is overpriced, it's all good as long as there are drinks and company. 3. Respond to other characters. Perhaps you want to buy them a drink. Or perhaps you're inclined to be bought a drink. Maybe you saw someone you knew, or maybe you just want someone to talk to. Could be there's nowhere else to sit, and could be you want to drag them out to dance. 4. Get drunk. Or don't! Be the guest, or the bartender, or the newcommer, or even the janitor. Mingle, make friends, or lurk in a corner. 5. They say alcohol lowers one's inhibitions. Might just be time to find out how much. |
How groovy are those twins??? Rate! That! Chest!!!
Oct. 6th, 2026 02:30 amRATE THAT CHEST MEME
You know the "rate that ass" meme? Well, here's a meme that allows you to rate the opposite! This includes a man's chest, a woman's chest, even a treasure chest if you're really into that sort of thing. Just show it off and give a rating from 0 (the absolute worst!!) to 10 (HELL YEAH) and go from there. Simple as that! And make sure to have fun!


| o1. comment with your character and prefs in a top level. o2. reply to others, complete with pictures and gifs! o3. cook up something shippy from those inspirational ingredients. |
link 'em: embed 'em: shrink 'em: |
You need a second opinion, and this is the person you’ve chosen to ask. Good luck with that.
HOW TO PLAY
- Comment with your character, preferences, and the question.
- Give enough context to make it taggable.
- Tag around and answer in character.
"I’ve been staring at this outfit for ten minutes and I’ve lost all perspective. Does this work, or am I changing?"
"I can’t tell if they’re flirting with me or if they’re just like that with everybody. What does this look like to you?"
"Someone offered me a deal that sounds almost too good, and I can’t tell whether I’m being paranoid. Would you take it?"
Congratulations!
You're getting married. Whether that's exciting, horrifying, politically necessary, or simply the least bad option on the table is another matter entirely.
Your parents signed the contract before either of you could walk. A monarch looked at a map and decided this seemed like a sensible way to prevent a war. Somebody inherited a title, a curse, or a kingdom with a spouse conveniently attached.
Whatever the reason, the wedding's happening.
Now comes the awkward part: figuring out what exactly to do with the person you're expected to spend the rest of your life with. You might fall in love, or you might spend the entire marriage plotting each other's untimely demise. There's plenty of room in between.
- Standard meme practices apply here, as always.

WOULD YOU LET ME…?
Someone can be the first person you’d call at three in the morning and still be the last person you’d let near your phone.
HOW TO PLAY
- Comment with your character and preferences.
- Tag around with Would you let me…?
- Answer in character, explain the choice, or put it to the test.
( questions )

unsent texts
| ① comment with your character. ② repliers queue up a text (or two or three to choose from) that they typed up, but never sent. ③ only they fat-fingered and set them flying out of the outbox into infamy. ④ it's two in the morning jfc why are you asking me if i'd love you if you were a worm? no, i don't think my little pony is a metaphor for communism. go to sleep. check out theunsentproject if you'd like more serious ideas. |
It's just like nature intended. яυℓєѕ
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At some point, they stopped being company. They know where you keep things. You've seen them sick, half-asleep, furious, embarrassed, or standing in your kitchen looking for a clean glass. They ask for help with things they used to handle alone. You don't always notice when all of that becomes normal.
- Comment with your character, canon, preferences, and limits.
- Tag around. Pick a prompt or roll 1–73.
- Play established closeness or the first time your characters let each other in. Gen and shipping both belong here.
a game with a twist

You know the game: now, let’s dabble in a version that’s a little bit unusual.
how to play
○ Do the comment do.
○ Folks line up to say whether they would fuck* (*kiss, if your character's underage or you're not into R-rated dialogue), marry, or kill your guy.
○ Rinse. Repeat. ♾️
You’ve kissed already, and somehow that has only created more questions. How often are you supposed to call? Is meeting their friends a big deal? If they go quiet after an argument, are they cooling off or are you suddenly single?
Neither of you has much practice at this. Unfortunately, you like each other enough for every little mistake to matter.
HOW TO PLAY
- Comment with your character, canon, and preferences. Tag around and pick or roll a prompt.
- Play an early love, with as much invented history as you need. AUs and age-downs are welcome; inexperience is the point.
( PROMPTS )
Sometimes, the need to stay close outweighs any notion of personal space. A single hand can be enough, a lifeline in the chaos. Or maybe it takes more: an arm wrapped tight around a waist, fingers tangled in a sleeve, both hands gripping as if letting go would mean losing everything.
Whatever comes next, letting go is unthinkable.
- Comment with your character and preferences.
- Tag around and pick or roll 1–16.
- Dig your fingernails in and thread.

scenario meme
respond to others
lbr — no one uses rng. just go wild, and maybe kinda sorta pick from the scenarios below?
post picture prompts OR write starters OR whatever!
have a grand ol' time



